Showcase Presents: Doc Savage By DC Comics, Inc. (COR) (Google Affiliate Ad)
When it comes to animated comic-book based adaptations, no one does them better than DC. While Marvel's animated features aren't bad in the least, they just more often than not come off as being rarely anything better than average. The DC Universe animated features boast better animation and voice acting, and have managed to successfully adapt some epic and beloved DC stories into 75-minute animated dirges. True, some haven't been anything special ("Green Lantern: Emerald Knights" and "Batman: Gotham Knight") and some have been quite spectacular ("Batman: Under the Red Hood" and "Wonder Woman"). Though DC has informally announced that a majority of the future DC animated films will focus on the Justice League, Superman, or Batman since anything not involving any of them doesn't sell through the roof, this comic geek has come up with a wishlist for DC stories I would fucking love to see in animated form. Granted I know that a majority of these won't ever happen, but that doesn't mean that a geek can't dream. I'm not going to go into too much depth for each one here, because I could talk about this shit for hours. So here we go with my top DC Universe animated flicks wishlist:
TEEN TITANS: THE JUDAS CONTRACT
Originally slated to be a DC animated flick, "The Judas Contract" got nixed due to the fact that the mega-popular cartoon was still resonating in the minds of children everywhere, and because the shockingly mature content of this storyarc would probably not have been done justice in animated form. Still, seeing "The Judas Contract" animated would be awesome.
KINGDOM COME
The mega-popular and beloved dystopian look at the DC universe would be smashing to see in animated form. Just imagine Alex Ross' lush paintwork applied to animation, and you've got something with the potential to be beautiful unleashed on your eyeballs. Just like "The Judas Contract", this has a shocking amount of mature content, but considering what all the recent DC animated flicks have gotten away with in terms of content and violence, this would be a no-brainer.
THE FLASH: THE RETURN OF BARRY ALLEN
The Flash doesn't get enough love, which is a damn shame because the characters, mythos, and villains associated with Flash are some of the best the DC Universe has to offer. How awesome would it be to see an animated adaptation of young Flash Wally West get bested by the former Flash Barry Allen after he (allegedly) returns from the dead? There's little chance of this ever happening, since DC rebooted their comic universe and Wally practically doesn't exist anymore, but this would be awesome to see in animated form.
THE SINESTRO CORPS WAR
One of the greatest and most action packed storylines in Green Lantern history would be amazing to see in animated form. Not to mention the fact that since it involves every single superhero in the DC universe taking on Sinestro's army, it could be marketed as a Justice League movie instead of a stand-alone Green Lantern flick. Just imagine that final slugfest between Hal Jordan and Sinestro in animated form...holy shit. Plus, it could somehow lead into what I propose next...
BLACKEST NIGHT
Dead superheroes and villains returning from the grave and eating the hearts of the living? Yeah, we'll probably never ever see this one in animated form, but man oh man, the possibilities about "Blackest Night" animated are endless.
BATMAN: THE LONG HALLOWEEN
After "Batman: Year One", why not adapt "The Long Halloween"? A spiritual sequel, "The Long Halloween" would detail the origin of Two-Face and feature a handful of the best Batman villains thrown in for good measure. Plus, somehow adapting Tim Sale's beautfiul artwork into animated form? Sign me up.
SUPERMAN: LAST SON
Richard Donner, who directed the landmark, classic, original "Superman" film, co-wrote this comic storyarc (that also paid tribute to Christopher Reeve) in which Superman adopts a young Kryptonian boy that mysteriously appears on Earth. The storyarc was surprisingly touhing and heartbreaking, and a great way to introduce/re-introduce everyone to General Zod. This one would be a mistake not to adapt.
Okay folks, my nerd rage has subsided for now. If you have no idea what the hell I've been talking about, or are thinking "why the fuck is this guy watching cartoons", please feel free to blow me.
Sunday, September 30, 2012
Sunday, September 16, 2012
Trying to Make Sense of the NHL Lockout

Oh boy, it's like 2004 all over again...
At midnight last night, the NHL once again locked out their players, and it appears that hockey fans are ready to have another long work stoppage ahead of them. If you're leeping score at home, this is the third lockout in 18 years under the reign of commissionor Gary Bettman. The 1994-95 season was cut in half, while the 2004-05 season was wiped out completely, but there are some major differences between the last lockout and this one. For starters, the last lockout HAD to happen in order to fix the sport and the league for the better. A hard salary cap was implemented, in an effort to make small market teams competitive in a league that unneccessarily 30 teams. Now here we are in 2012, and having another lockout happen for few more reasons than the owners biting themselves in the ass.
With the implementation of a salary cap on the league, owners and GM's were limited on how much they could throw at players in order to build a contender, so something was created in order to lower a player's cap hit while getting away with paying them a shit load of money in the first few years of the deal: the super long 10-15 year contract that pretty much circumvents the cap. We saw a few deals like that this past summer with the dual deals Minnesota handed Zach Parise and Ryan Suter, as well as the offer sheet thrown at Shea Weber by Philadelphia, which Nashville surprisingly matched. Add to that the list of players that have ridiculously long contracts that are only structured as such to reduce their respective cap hits (Rick DiPietro, Ilya Kovalchuk, Alex Ovechkin, Tyler Myers, Christian Ehroff, Marian Hossa, Brad Richards, Roberto Luongo, Niklas Backstrom, Jeff Carter, Mike Richards, and more) and what we really have here are GM's and owners that need to be saved from themselves. They got themselves into this mess, and now they want to reduce the player's shared revenue because they fucked up and just want to cover their own asses.
There's a little more to the proceedings than all the GM/owner bullshit I mentioned above, as a good chunk of it boils down to Bettman not wanting to come close to anything related to a compromise with the NHLPA. With the League's yearly revenue at a record 3.3 billion, the NHL has never prospered so much as a whole ever before. Granted there are plenty of teams that are still (and always have) suffering from a lack of a fanbase (Phoenix, Columbus) but the NHL should count their blessings that fans came back in droves after the 04-05 lockout with arms wide open. If this lockout lasts a full season, don't expect the fans to come back like they did before, and I for one wouldn't blame them. In fact, if this lockout kills the whole season, I think I may even take a break from my beloved NHL watching. Though honestly I don't think it will last the whole season, mostly because there's so much more to lose this time around (The Winter Classic, HBO's 24/7) it's still fucking unbelievable that we're going through this bullshit AGAIN...but here we are.
Somebody needs to lock Bettman and NHLPA head Don Fehr in a room together and let them come to a fucking agreement. The fact that we're here again is not only mind-numbing, but fucking revolting. Play some goddamned hockey!
Saturday, September 15, 2012
Top 10 Favorite Games by Console

A while back I did a few countdown lists for my Top 10 Underrated Video Game Gems across the five video game systems that have meant the most to me throughout my life. In retrospect I'm now going to list my Top 10 favorite games for each of those five consoles. I'm not going into too much depth here like I did the last time around, instead I'll just be giving a basic rundown of my top 10 favorites. Some purists among you may argue over the games I picked over others, but these are my favorite games I played on these awesome consoles, so if you don't like it, kiss my Irish ass.
Anyway, let's begin folks:
NES:
1. Contra
2. Super Mario Bros. 3
3. Ninja Gaiden
4. Blades of Steel
5. Castlevania
6. The Legend of Zelda
7. Baseball Stars
8. Metroid
9. Battletoads
10. Mega Man 2
GENESIS:
1. Gunstar Heroes
2. Sonic the Hedgehog 2
3. NHL 94
4. Phantasy Star IV
5. Contra: Hard Corps
6. Streets of Rage 2
7. Comix Zone
8. Castlevania: Bloodlines
9. Zombies Ate My Neighbors
10. Street Fighter II: Special Champion Edition
SUPER NES:
1. Super Mario World
2. Super Metroid
3. Super Castlevania IV
4. Star Fox
5. Teenage Mutant Ninja Turtles IV: Turtles in Time
6. Super Mario Kart
7. Tetris Attack
8. Yoshi's Island
9. Donkey Kong Country
10. Super Mario RPG
PLAYSTATION:
1. Final Fantasy VII
2. Castlevania: Symphony of the Night
3. Metal Gear Solid
4. Crash Bandicoot 2
5. Tekken 3
6. Resident Evil 2
7. Twisted Metal 2
8. Gran Turismo
9. Grand Theft Auto
10. Warhawk
DREAMCAST:
1. Marvel VS Capcom 2
2. Soul Calibur
3. Jet Grind Radio
4. Shenmue
5. Resident Evil: Code Veronica
6. Sonic Adventure 2
7. Tony Hawk Pro Skater 2
8. House of the Dead 2
9. Crazy Taxi
10. Skies of Arcadia
That's all for now folks, maybe one day I'll do a collection of what I consider the worst games on all those platforms...maybe.
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Sunday, August 19, 2012
Thoughts On the Hilariously Shitty Remake of "Robocop"

Everything gets remade these days, from classics like “Psycho”, “Dawn of the Dead”, and “Total Recall” to even lesser-renowned films like “The Stepfather” and “The Fog”; so absolutely nothing is sacred anymore…even Robocop. A surprise smash hit in 1987, the original “Robocop” is a classic action film that features more scathing social and political commentary laced in it than many other mainstream films from the era. Now here we are in 2012, and there’s a remake of “Robocop” coming very, very soon…for better or worse.
The new take on Robocop doesn’t come out until at least 2013, but there’s already been a fair degree of viral marketing to facefuck the masses with for now. From ads about OCP (the corporation behind the creation of Robocop) and the ED-209 (the homicidal, often malfunctioning robot that growled), to revelations of some big name casting so far (Gary Oldman, Samuel L. Jackson, Jackie Earle Haley, Jay Baruchel, and Hugh Laurie among others so far), this new Robocop flick is coming along fairly nicely so far, and hey, maybe it’ll even turn out half decent…wait what am I saying? Of course it fucking isn’t…
First off, the prototype art of what Robocop’s new look is going to be was fucking laughable. For Christ’s sake he looks like a goddamned Micronaut. To make matters worse, elements of the film’s script have been leaked…and things are about to get more unintentionally hilarious. While the basic elements remain the same: Detroit cop Alex Murphy is killed in the line of duty and transformed into Robocop, things are drastically different in almost every other regard. He goes through different versions (including the classic and iconic look, which gets laughed at by a “criminal focus group”…yes I’m serious) until finally getting tested on Al-Qaeda terrorists. Oh, and he’s also a transformer. And he can make himself look human and normal when need be. And he has a pet cyborg tyrannosaurus that he rides like a horse. Ok, that last part I made up, but the rest is true.
Anyway, the idea of remaking “Robocop” I can understand. Back in the day, the film was such a hit that it spawned two inferior sequels, a plethora of video games and comic books, a live-action TV show, two animated series, TV-movies, action figures, and more besides…meaning that this was a cash cow once upon a time. Getting a modern day remake of it with the hope that there’s still a decent amount of cash to squeeze out of it makes sense, but making all these changes to Robocop don’t make sense at all. Updated technology is fine, but really making him fight Al-Qaeda? Really? Is he going to have a logo on his chest plate that says something like “Anti-terrorism Cyborg Cop”? That’s not being relevant with modern times, that’s just fucking stupid. And speaking of fucking stupid, why the fuck is he a transformer? Is he going to turn into different vehicles and have all kinds of artillery pop out of his orifices too? Good fucking lord, what a bunch of shit. It’s no surprise that when the plot points got leaked over the internet that it’s been ridiculed all over the place already, and it hasn’t even started filming yet!
All in all, you can tell that I’m not exactly thrilled about there being a “Robocop” remake, but I’m even less thrilled that we’d be getting what surely sounds like one big pile of shit. All we need now is it being in 3-D. Wait what? It is? Great. Stick with the original folks, and give this shit-tastic money-grubbing pile of fuckness a big old middle finger.
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10 Overlooked and Underrated Gems Part 5: The Sega Dreamcast

As I conclude my Top 10 underrated and overlooked video game gems for the 5 consoles that have had the most impact for me personally, here we are at what is quite possibly my all time favorite video game system in the history of fucking ever. Say what you want about it, but I fucking loved the Sega Dreamcast. When it first came out on 9/9/99, it made quite the impression. 128-bit graphics, arcade-perfect games, and a dial-up modem built into it that let you play multiplayer games too. It’s success and lifespan was short-lived, as Sega discontinued it in 2002 and then switched to publishing games across every other system available, but for everyone around at the time, the Dreamcast was (and still is) a beloved little console. It had its share of well-known and smash hit games, like “Sonic Adventure”, “Crazy Taxi”, “Jet Grind Radio”, “Marvel VS Capcom 2”, and “Phantasy Star Online”, but it also had a shitload of titles that were so damn good and so overlooked that it’s a crying shame they didn’t get more press. Seriously, out of all 5 lists I came up with for the other consoles, this was the hardest. That being said, here are my top 10 underrated and overlooked gems for the Dreamcast:
10. CANNON SPIKE (2000)
A multi-directional arcade brawler/shooter from Capcom, “Cannon Spike” features a cast from previous Capcom games (Cammy, Mega Man, Arthur, etc.) all duking and shooting it out with each other for no real reason whatsoever. Not that that matters though, because this game is super fun. It’s simple enough and kind of mindless, but it’s satisfying as all hell, and is only one of a shitload of excellent games that Capcom created for the Dreamcast. It’s also pretty damn rare, and sold for a budget price when originally released, so if you’re prepared to lay down some cash for some serious fun, check this out.
9. CONFIDENTIAL MISSION (2002)
Released at the end of the Dreamcast’s life cycle, “Confidential Mission” is a light-gun shooter based on Sega’s own arcade title of the same name. It shares a lot of similarities with “Virtua Cop” and offers up a great assortment of baddies and boss fights. If it has any flaws to it, it’s that the game is so damn short it isn’t even funny. Three missions, one sitting, that’s it. All that being said, it’s still a blast to play regardless, and features some great technical achievements for being little more than a light gun shooter.
8. OOGA BOOGA (2001)
Another game released at the tail end of the Dreamcast’s life cycle, “Ooga Booga” is one of the more unique games you’re likely to play. A multiplayer combat game where you use items such as shrunken heads and magic spells to take out your opponents, “Ooga Booga” also features a shit load of “masks” to unlock that change your abilities and the like. One of the most fun games to play online, this is a game that was made to be played by you and your friends. Check it out.
7. SWORD OF THE BERSERK: GUTS’ RAGE (2000)
Based on a long running manga, “Sword of the Berserk” Guts’ Rage” is a hack and slasher that puts you in the shoes (and very, very large sword) of Guts, as he comes across a town where a disease is running rampant that is transforming its victims into horrible, blood thirsty mutants. Notable at the time for its graphics and quick-time events (one of the first games that actually had them), “Sword of the Berserk” is a short but oh so sweet action blast that is plenty enjoyable whether you’re familiar with the manga or not. There’s great voice acting and an intriguing story as well, all of which will keep you glued to the screen from beginning to end.
6. TECH ROMANCER (1999)
What’s not to like about giant fucking robots? “Tech Romancer” is a Capcom fighting game featuring giant robotic mechs beating the shit out of each other. Originally an arcade game that received a perfect port to the Dreamcast, “Tech Romancer” features a surprisingly deep fighting engine/system for a game of this type. Though the controls may come off as kind of clunky at first, eventually you get used to the flow and feel of the game, and beating the breaking the shit out of your opponents is so much fun.
5. HEAVY METAL: GEOMATRIX (2002)
Another Capcom-published fighting game, but more of an arena-based brawler/shooter like the aforementioned “Cannon Spike” or Capcom’s hit “Power Stone” games for the Dreamcast. “Heavy Metal: Geomatrix” is based on the long running adult comic magazine of the same name, featuring busty babes and cyborg warriors all shooting the shit out of each other. The game’s art design is wonderfully based off the work of renowned artist Simon Bisley, and features a rollicking metal soundtrack that includes Megadeth, Corrosion of Conformity, Halford, and more besides. It’s fast, fun, and harder than hell, and it’s wholeheartedly worth your time.
4. FATAL FURY: MARK OF THE WOLVES (2001)
SNK’s long running “Fatal Fury” series is beloved the world over, but by the time “Fatal Fury: Mark of the Wolves” came out in North America, it was a Dreamcast exclusive that was ignored because the console was dying out. The real shame in that happens to be that “Mark of the Wolves” is by and far the best game in the franchise, featuring a re-vamped fighting system and a whole new cast of fighters in addition to series stalwart Terry Bogard. The animation is superb and the controls are fluid, and it’s still a crying shame that this game got as ignored as it did back in 2001. Over the years though it’s developed a following thanks to some re-releases on newer consoles as downloadable content, and as such carries a somewhat hefty price tag for video game collectors. That aside though, this is one of the best fighting games on the Dreamcast ever, which is saying a lot considering the Dreamcast had nearly nothing but excellent fighting games.
3. JOJO’S BIZARRE ADVENTURE (1999)
Based on a popular manga, Capcom’s “JoJo’s Bizarre Adventure” is a 2-D brawler where you do little else than kick the shit out of people. That being said, it’s incredibly fun and completely absurd. The first thing you’ll notice is the game’s wonderful art style, which often looks like a cartoon come to life. Also released for the Playstation 1 at the same time, this Dreamcast version didn’t suffer from graphical glitches and constantly long load times. This game is nearly perfect, and these days is a rare find, but rumor has it that a downloadable HD remake is on the way for current consoles, so maybe more gamers will have the chance to enjoy this wonderful piece of art.
2. THE LAST BLADE 2 (2001)
Like the aforementioned “Fatal Fury: Mark of the Wolves”, SNK’s “The Last Blade 2” is a brilliant 2-D fighting game that is revered for being one of the finest 2-D fighting games to ever come out of the development house. It also happens to be the best 2-D fighting game the Dreamcast has to offer right behind “Marvel VS Capcom 2” and “Street Fighter Alpha 3”. Featuring a handful of sword-carrying warriors to choose from, “The Last Blade 2” features wonderful production values and a lovely art setting, making it one of the prettiest 2-D fighters you’ll ever see. While SNK has achieved a lot of fame for their various fighting franchises like “King of Fighters”, “Fatal Fury”, “Samurai Shodown” and all the others, “The Last Blade” games are simply wonderful, and “The Last Blade 2” is by and far a glorious achievement that too many gamers sadly missed out on.
1. DRACONUS: CULT OF THE WYRM (2000)
A third-person hack and slasher, “Draconus: Cult of the Wyrm” is a medieval fantasy on crack. You choose between playing as a warrior and a sorceress, mixing hand to hand combat and magic attacks to take down your enemies. There’s great melee combat to be had and the longer it goes on, the more difficult this fucker gets. By the time you get to the final stages of the game, you’re going to be worn the fuck out, that much I guarantee. When originally released in 2000, “Draconus” received a mixed reaction from critics and gamers alike. Some who played it were mystified and turned off by its difficulty, while others seemed to love it. If anything, the game reminds me of the recent PS3 role-playing/hack n’ slasher “Demon’s Souls”, which was a hard son of a bitch but received universal acclaim. “Draconus” may come off as a poor man’s version of that if you’ve never played it before, but it’s an incredibly fun and well-crafted game that deserves your time and attention.
Well folks, that’s it for now. Hope you enjoyed this round of lists, and hopefully it’ll make you check out some awesome old games you’ve missed out on. Good night bitches.
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Saturday, August 11, 2012
10 Overlooked and Underrated Gems Part 4: The Playstation

The original Playstation, also known as the PS1, marked Sony’s foray into the world of video games. It was the first CD-based video game console that was a runaway hit because it did everything right. Previous CD-based consoles, such as the Sega-CD, 3DO, and Sega Saturn, just couldn’t do what the PS1 did so well, along with the fact that it had a staggering amount of third-party support that a video game system hadn’t had since the original NES. With that in mind, there’s a shitload of PS1 games that everyone knows and loves, ranging from “Metal Gear Solid”, “Castlevania: Symphony of the Night” and various franchises that include “Resident Evil”, “Gran Turismo”, “Final Fantasy”, “Tekken”, “Crash Bandicoot”, and tons more. But for all the well-known classics that the PS1 offers, there are a number of forgotten gems that deserve your time attention too. Here are 10 underrated and overlooked gems for the original Playstation:
10. STEEL HARBINGER (1996)
A top-down shooter where you play as a scantily-clad half-alien chick taking down hordes and hordes of alien invaders in a post-apocalyptic Earth, “Steel Harbinger” is mindless fun. You shoot, shoot, and shoot some more, occasionally devouring alien body parts to replenish your health (yes I’m serious) and get treated to some gloriously cheesy live-action cut-scenes in between stages as well. Like I said, “Steel Harbinger” is mindless as all hell, but it’s surprisingly satisfying smoothly designed, making it worth checking out.
9. DISRUPTOR (1996)
Developed by Insomniac Games before they would go on to bigger and better things with the “Ratchet & Clank” and “Resistance” franchises, “Disruptor” is little more than a glorified “Doom” clone, but man oh man, is it ever an excellent one. At a time when just about every first person shooter coming out was little more than a “Doom” rip-off, “Disruptor” was like a breath of fresh air, featuring an excellent selection of interesting weapons and abilities that set it apart from the rest of the pack. There’s also some challenging gameplay to be had as well, and the maze-like level designs manage to hold your interest without frustrating the ever-loving shit out of you in the process. Check it out, you’ll be glad that you did.
8. PROJECT: OVERKILL (1996)
A run and gun shoot ‘em up with an isometric view, “Project: Overkill” is a ridiculously bloody, over the top gorefest. You play as four alien mercenaries that are up against an evil empire. You shoot tons and tons of enemies, collecting various items and keycards along the way, solving the occasional puzzle too. There’s a shitload of levels to play through, and even though things may get kind of monotonous after a while, the game is still a shitload of fun to play through regardless. It’s also harder than hell, and a truly overshadowed gem of the Playstation library.
7. JERSEY DEVIL (1998)
Released relatively late in the Playstation’s lifecycle, “Jersey Devil” got a very lukewarm reception from gamers and critics alike, mainly getting flak thanks to the schizoid camera angles and sub-par graphics. However, underneath its flaws, the game is a surprisingly good platformer. Released by Sony themselves, “Jersey Devil” was expected to attain the same kind of greatness that their previous first-party platformers “Crash Bandicoot” and “MediEvil” managed to get, which made the hype surrounding this game all the more, and all the more disappointing when it wasn’t as great. Still though, there’s some kind of undeniable charm here underneath the surface, and the fact that the game has a wicked sense of humor makes things all the more enjoyable.
6. C-12: FINAL RESISTANCE (2002)
Released very, very late in the Playstation’s lifecycle, “C-12: Final Resistance” was a game that had it been released a few years beforehand, would have been a smash hit. By the time it was released, the Playstation 2 was already out, as were the XBox, Gamecube, and Dreamcast as well. “C-12” came out with what seemed like dated graphics and gameplay, but underneath that was a very surprisingly good third-person shooter. You shoot hordes and hordes of aliens and cyborgs and blow shit up…that’s pretty much it for gameplay-wise, but that’s really all there needs to be here. It’s simple, and incredibly satisfying, and the saddest thing here is that virtually no one played this. What you should all know though is that you can still find this game, brand new, for dirt cheap…TEN YEARS AFTER IT WAS ORIGINALLY RELEASED! That’s how few people played “C-12”, so few that you can find this game dirt cheap brand new a fucking decade later. So do yourself a favor and go fucking pick this bitch up!
5. EHRGEIZ (1999)
A 3D fighting game featuring a regular arcade mode in addition to a fucking quest mode, “Ehrgeiz” mixes both straight out beat ‘em up fighting with wrestling elements and RPG elements to boot. That and it has a roster of interesting fighters, including a handful of characters from “Final Fantasy VII” just for shits and giggles. That’s right, Cloud, Tifa, and Sephiroth (!) among others are thrown into the mix, which makes “Ehrgeiz” worth playing in itself. Sadly, the game wasn’t much of a hit when it was first released, even with the inclusion of classic FFVII characters, but it’s a super fun blast and features a surprising amount of depth that many fighting games of the time just didn’t have. While “Ehrgeiz” went underappreciated (and is a rare, expensive game to track down), it wasn’t nearly as underrated and great as the next game on our list, of which this kind of served as a spiritual spin-off…
4. TOBAL NO. 1 (1996)
The first PS1 release from “Final Fantasy” developer SquareSoft, “Tobal No. 1” is a fighting/adventure game featuring character designs from the guy that helped create “Dragonball Z”. Like “Ehrgeiz” would a few years later, “Tobal No. 1” featured standard fighting mechanics mixed with wrestling and RPG elements. There is also an adventure/quest mode where you troll through dungeon-esque environments and beat the shit out of people. The game was actually surprisingly publicized well, most likely due to the fact that it included a demo disc for the eagerly anticipated “Final Fantasy VII”, which helped the game sell somewhat, but nowhere near as well as Square had hoped it to. Still, the game was well-reviewed and beloved by those that played it, there just weren’t that many that did. There was a sequel that was released in Japan only, but despite that, “Tobal No. 1” is dreadfully underrated and deserves your attention.
3. THE UNHOLY WAR (1998)
A fighting/strategy game that nobody noticed, “The Unholy War” revolves around two warring alien factions in a distant universe. There’s melee combat and lining up your units to take out the opposition, which makes for a lengthy and deep experience. The alien creature designs are awesome and the campaigns are imaginative, but sadly the game was vastly overlooked when it was released. It’s definitely not for everyone, but it’s still worth checking out regardless, so give it a try.
2. TOMBA! (1998)
A side-scrolling platformer featuring 3-D models, “Tomba!” lets you take control of the title character as you stomp on and beat up hordes of evil pigs. One of the most imaginative titles to be released for the PS1 at the time, “Tomba!” was beloved by all that had played it, and while it enjoyed some moderate success, it didn’t become the smash hit that it should have. It did however spawn a sequel a few years later, which was nowhere near as enjoyable as the first installment, but was even more overlooked than this game. Still though, the game has such undeniable charm that you won’t be able to not enjoy it, even if it becomes incredibly difficult the longer it goes on.
1. HEART OF DARKNESS (1998)
Taking six years to be developed, “Heart of Darkness” is a cinematic side-scrolling adventure where you play as a young boy named Andy who is on a quest to save his beloved dog from dark and sinister forces. You solve puzzles and shoot down enemies, all while trying not to die horribly in the process. Notorious for its punishing difficulty and brilliantly animated cinematics, “Heart of Darkness” is a wonderful artistic achievement for its time and also incredibly frustrating and features some very graphic ways to get killed for being an all-ages rated game. The game also sold pretty well for its time, but all these years later is sadly forgotten. Though it was harder than hell to get through, “Heart of Darkness” featured some surprisingly rewarding gameplay and a well-told story that kept you playing, no matter how many times you died. That and just seeing how surprisingly bloody Andy’s demises would wind up being would hold your attention as well. Check it out damnit!
That’s all for now folks, be here next time for the conclusion where we look at the top 10 underrated and overlooked games for one of the most underrated and overlooked consoles of all time: the Sega Dreamcast.
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Sunday, July 29, 2012
10 Overlooked and Underrated Gems Part 3: The Super Nintendo

How do you follow-up a console that singlehandedly saved the video game industry? Nintendo had some lofty heights to reach when they released the Super Nintendo in 1991. The 8-bit NES was such a smash hit and so prolific that Nintendo kept supporting it even after they released this 16-bit predecessor, which took everything the NES did and did it better. At the time, the Sega Genesis was already out and giving Nintendo a run for their money, but the Super NES managed to trump it in the end thanks to more powerful hardware and a library of first-party titles that remain some of the best video games ever made. “Super Mario World”, “Donkey Kong Country”, “Super Metroid”, “Legend of Zelda: A Link to the Past”, “Yoshi’s Island”, “Star Fox”, and plenty more besides are flat-out classics. But for every classic Super NES game that came out and sold a shit load of copies, there were a handful of excellent and amazing games that fell through the cracks. Here are 10 underrated and overlooked gems for the Super Nintendo:
10. MARVEL SUPERHEROES: WAR OF THE GEMS (1996)
Released towards the end of the Super NES’ lifecycle in 1996, Capcom’s “Marvel Superheroes: War of the Gems” is an arcade style beat ‘em up featuring a large cast of Marvel heroes and villains. You play as Wolverine, Spider-Man, Iron Man, Hulk, and Captain America and take on hordes of baddies. The character sprites and moves are based on Capcom’s series of Marvel fighting arcade games, but this game in itself is an original endeavor that only saw release on the Super NES. There’s loads of action, it’s plenty challenging, and features some brilliant animation as well. Track this down if you can, you’ll be glad that you did.
9. JURASSIC PARK 2: THE CHAOS CONTINUES (1994)
Back in the early 90s, “Jurassic Park” was such a massive hit that it spawned numerous toys and video games across the board. Naturally any video game bearing the JP logo was a huge hit, so a year after the film and video game were released, Ocean decided not to wait for another movie to come out to make a video game. “Jurassic Park 2” The Chaos Continues” finds Dr. Grant returning to the island with a whole big arsenal of weapons and laying waste to dinosaurs and rival human hunters in the process. It’s a fast-paced run and gun style game that owes a lot to “Contra”, and is plenty enjoyable in the process…even if this game is fucking harder than shit to play. It’s now regarded as a lost Super NES classic though, so track it down and give it a look.
8. ROCK ‘N ROLL RACING (1993)
Developed by “World of Warcraft” creator Blizzard (before they were known as Blizzard), “Rock ‘N Roll Racing” is a fucking fun time to say it lightly. You race around in monster trucks in futuristic environments to instrumental renditions of classic songs from Black Sabbath and Deep Purple. Incredibly fun and addictive to this day, the game was also released on the Genesis, but the Super NES version was by far the superior port. The game became a cult classic, spawning an inferior sequel on the PS1 some years later as well as receiving a port on the Game Boy Advance further down the road. To this very day, the game remains sought-after by collectors, but for some reason isn’t often mentioned in the pantheon of great Super NES games. All that aside, if you dig racing games, check this fucker out.
7. DEMON’S CREST (1994)
A sequel to Capcom’s “Gargoyle’s Quest” games, “Demon’s Crest” is a dark and gothic side-scrolling adventure game where you play as the demonic Firebrand (from the “Ghouls N Ghosts” games) where you collect crests to change your abilities and advance. The platforming elements are wonderful, some of the best to appear on a Nintendo system in a game that wasn’t developed by Nintendo themselves. Combined with some small helpings of RPG elements, and “Demon’s Crest” becomes surprisingly deep, and even kind of complicated as things go on. There’s a whole shitload of replayability to be found as well, as you can revisit previous levels using new abilities to access parts you couldn’t before. It’s fun and features some brilliant level design, and is more than worth your time.
6. PIRATES OF DARK WATER (1994)
Based on the underrated animated series that was around at the time, “Pirates of Dark Water” is a beat’em up in the vein of “Final Fight” that allows you to play as all three main heroes and beat the ever loving shit out of the opposition. It’s mindless as fuck, but satisfying as all hell. The game was also released on the Genesis, but that version was a side-scrolling platformer with RPG elements, instead of being just a pure beat ‘em up like you get here. Sometimes less is more, and that’s what you get here with the Super Nintendo version of “Pirates of Dark Water”.
5. UNIRACERS (1994)
What happens when you race around riderless unicycles in a mix of 2-D and 3-D environments and go to speeds so fast that it rivals “Sonic the Hedgehog”? You get “Uniracers”, a dreadfully underrated and forgotten racing game from Nintendo that suffered a cruel fate thanks to Pixar. Back when the game was originally released, the developer DMA Design was sued by Pixar, claiming that the game’s unicycle designs were blatant rip-offs of the unicycles used in their 1987 short film “Red’s Dream”. As a result, the first batch of “Uniracers” cartridges produced became the only batch of “Uniracers” cartridges produced, making this awesome game quite rare. Though it garnered some great critical praise, “Uniracers” didn’t find its audience thanks to Pixar putting the dick to them, so sadly not many people have played this game. If you can track it down and not break the bank to get it in your hands, do it. Were it not for Pixar, “Uniracers” would have been a smash hit.
4. VORTEX (1994)
A 3-D shooter game with giant fucking robots and spaceships, “Vortex” is an unheralded blast. Taking elements from games like “Star Fox”, “Vortex” was notable for delivering quality 3-D graphics on a 16-bit console (thanks to using the Super NES’ FX chip, which was also used to help render 3-D graphics in other games like “Star Fox”, “Yoshi’s Island”, “Doom”, and “Stunt Race”). There are multiple modes of transformation for your mech, which always fueled speculation from back then to this very day that “Vortex” started out as being an unreleased “Transformers” game. There’s plenty of excellent shooter action and some great boss fights to be had, but sadly for whatever reason, “Vortex” failed to find its audience. Check it out though, it’s plenty enjoyable.
3. WILD GUNS (1995)
A sci-fi/western clusterfuck of a shooting game, “Wild Guns” features more insane elements and gunplay than you can shake your dick at. Using a third person perspective with a targeting feature to gun down all the baddies headed right towards you, “Wild Guns” is insanely fun. It’s also sadly short, but for what it’s worth, this is one game that you should definitely hunt down and enjoy every single minute of. It should also be noted that this game is an early example of the steampunk genre, which will either make you want to play it even more, or make you not want to play it at all.
2. PHALANX (1992)
One thing that “Phalanx” was famous for was having cover art that had nothing to do with the game itself. A bearded hillbilly playing a banjo with a spaceship in the background adorns the cover, while the game itself is a vertical space shooter that is super fucking fun as hell. There are loads of power ups and epic boss fights to be discovered along the way, not to mention the game’s punishing difficulty make “Phalanx” a keeper. Sadly though the game is remembered more for its hilarious box cover artwork than its wonderful gameplay, which is a crying shame. Check it out though, guaranteed you’ll dig it.
1. METAL WARRIORS (1995)
Developed by Lucasarts, “Metal Warriors” allows you to play as a mech taking on hordes of baddies, ya know the usual shit, but it offers up something else that makes it that unique to stand out as being the most underrated and overlooked gem in the Super NES library: two-player deathmatch bitches! Deathmatches have been around in video game lore for so long now that it seems arbitrary at this point, but back in 1995, seeing such a thing in a console video game was such a rarity that it made the game worth checking out on its own. “Metal Warriors” is no different, offering up a two-player split-screen versus mode that was way ahead of its time. The game’s single player mode ain’t too shabby either, with brilliant graphics and the like, but sadly for some reason, failed to catch on and be a big commercial success. That aside though, pick it up, it’s the best damn Super Nintendo game you never played.
Well, that’s it for my 10 underrated and overlooked Super Nintendo gems. Be sure to be here next time as I go over the top 10 underrated and overlooked gems for the original Playstation. See all y’all then folks…
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