Showing posts with label super nintendo. Show all posts
Showing posts with label super nintendo. Show all posts
Saturday, January 18, 2014
20 Years of "NHL 94"
I really can't fucking believe that this game is 20 years old now. It sure doesn't seem like it's been that long does it? 20 years of "NHL 94", and it still stands as one of the best video game hockey experiences you'll ever pick up and play.
I was admittedly a little late to the "NHL 94" celebration, by about a year or two if I remember correctly. Up until that point I had grown up a hockey fan, and in the video game world I had managed to wear out my copies of "Blades of Steel" on the NES, along with "Mario Lemieux Hockey" and "NHLPA 93" on the Genesis. Once I got my hands on "NHL 94", none of those games seemed to matter much to me anymore.
"NHL 94" was a revelation in terms of gameplay and authenticity to the sport at the time. The introduction of the classic staple of the series, the one-timer was one new addition, along with added features like goalie controls, penalty shots, and board checks; all of which helped make "NHL 94" the most realistic hockey game to hit the market at that point. Not to mention the fact that even without half those features I just listed, this game would still be an absolute blast.
One thing I remember fondly was playing as the Blackhawks, solely for the fact that Jeremy Roenick was on the team. For some reason, Roenick was like the second coming of Jesus Christ right off the fucking cross in this game. He could score off wicked one-timers and wrist shots alike, and he could hit probably better than almost any other player in the game too. If you ever played as or against the Blackhawks, you knew that there was going to be some kind of carnage on the ice, whether it be reflected on the scoreboard or the penalty box. On another note, Cliff Ronning, then of the Vancouver Canucks, was pretty godlike himself in this game as well...and no, I don't know why either.
As the years would come and go, EA would release subsequent "NHL" games like they do all their sports franchises. While "NHL 95", "NHL 96", and "NHL 97" were all solid games in their own rights, they were never as groundbreaking or balls-out enjoyable as "NHL 94" was. "NHL 98", the last 16-bit EA hockey game, came pretty close to "NHL 94"s level, but the reality was that nothing would ever match, let alone top, what "NHL 94" managed to deliver.
The game's legacy can be felt even to this day, with various websites dedicated to online leagues using emulated versions of the Genesis and Super NES versions of the game updated with modern teams and players. The game has been re-released once as an extra on the PS2 version of "NHL 06" for some reason, and the recent "NHL 14" has an anniversary mode that is done in the "NHL 94" style (but it sucks) and various other game franchises have attempted to emulate what "NHL 94" did, whether it be Sega's old "NHL All-Star Hockey" franchise or 2K's recently retired "NHL 2K" series.
Bottom line, I'm really not telling you anything you probably don't already know anyway. "NHL 94" is a fucking masterpiece that every now and then I'll pop in today for old time's sake, and the fact that this is a sports game we're still worshipping 20 years later is truly something special. If you never played "NHL 94", you should. And if you don't like hockey for some reason, you deserve an ice skate kick to the groin. Repeatedly.
Saturday, April 27, 2013
Nintendo Needs to Stop Sucking

Oh Nintendo, what have you gotten yourselves into now?
The beloved video game giant seems to have fallen on hard times. After 2009/2010, it looked like no one gave a shit about the Wii anymore, only a few years after it set sales records and had everyone going apeshit over it. Truth be told, other than "Wii Sports", the "Super Mario Galaxy" games, Mario Kart, "Madworld", "House of the Dead Overkill", and a couple others, I didn't really enjoy much of what the Wii offered outside of the novelty of the Wii-mote. Last year for holiday time, Nintendo unleashed the Wii-U, their first HD console, which promised to introduce new gameplay elements including a touch-screen based controller and a library of intuitive games as well.
Well, it sucks...and so does Nintendo these days too.
Now let's get one thing straight here before you all start calling for my head. Even though I grew up primarily a Sega kid, the first home console I ever owned as a kid was the original NES. I also ended up owning every iteration of the GameBoy since its original launch, and I grew to love the Super NES on a journey of discovery after its prime. After that though, that was pretty much it for me and Nintendo. Although I loved the original DS, their home consoles on the other hand never did much to rock my world. The Nintendo 64, Gamecube, and Wii all just looked like shit to me, but then again around those times when they came out, I was too busy with my Dreamcast and Playstation's 1, 2, & 3 to ever really give them a deserved shot.
Now here we are in 2013, and Nintendo's profits are falling fast. They even made the curious decision not to have a featured presentation at this year's upcoming E3.
Let that sink in.
While Sony and Microsoft will be pimping out their new, upcoming next-gen consoles, the granddaddy of all video game companies will be absent.
Now granted, Nintendo has made strides with selling their products and making big announcements through social media outlets instead, but to option to not be included in the industry's biggest jack-off fest is disheartening, and kind of frightening, to say the least. Even though I said Nintendo sucks these days, the idea that there is a legitimate possibility that they could possibly end up bowing out of the video game hardware business if the Wii-U falters any farther is scary. That means that only Sony and Microsoft, two mega-conglomorate corporations, would be the only horses running in the video game race. That is scarier to me than anything else.
If Nintendo did bow out of making consoles and switched to being a third-party software developer/publisher like Sega did after the discontinuation of the Dreamcast a decade plus ago, that would mean we'd be seeing Nintendo's classic characters hitting XBox and Playstation. Could you imagine that? Seeing Mario, Donkey Kong, Link, and the rest on the same consoles that offer up "Halo", "Killzone", and the thousands of "Call of Duty" knock offs and wank-fests? Would anybody even care? Probably not...and that's sad.
So yeah, Nintendo...you fucking suck. You fucking suck for possibly having to say R.I.P. to making consoles, and waving the white-flag as being the only true video game company left. Do I really want Sony and Microsoft being the only two console developers left only because they have an endless amount of money and resources that could absorb any kind of loss that companies like Nintendo and Sega could only hope to dream of? Fuck no.
Stop sucking Nintendo, for the love of the video game gods, stop fucking sucking.
Labels:
classic video games,
microsoft,
nintendo,
playstation,
ps3,
shit,
sony,
super nintendo,
video games,
vintage video games,
wii,
wii-u,
xbox 360
Saturday, September 15, 2012
Top 10 Favorite Games by Console

A while back I did a few countdown lists for my Top 10 Underrated Video Game Gems across the five video game systems that have meant the most to me throughout my life. In retrospect I'm now going to list my Top 10 favorite games for each of those five consoles. I'm not going into too much depth here like I did the last time around, instead I'll just be giving a basic rundown of my top 10 favorites. Some purists among you may argue over the games I picked over others, but these are my favorite games I played on these awesome consoles, so if you don't like it, kiss my Irish ass.
Anyway, let's begin folks:
NES:
1. Contra
2. Super Mario Bros. 3
3. Ninja Gaiden
4. Blades of Steel
5. Castlevania
6. The Legend of Zelda
7. Baseball Stars
8. Metroid
9. Battletoads
10. Mega Man 2
GENESIS:
1. Gunstar Heroes
2. Sonic the Hedgehog 2
3. NHL 94
4. Phantasy Star IV
5. Contra: Hard Corps
6. Streets of Rage 2
7. Comix Zone
8. Castlevania: Bloodlines
9. Zombies Ate My Neighbors
10. Street Fighter II: Special Champion Edition
SUPER NES:
1. Super Mario World
2. Super Metroid
3. Super Castlevania IV
4. Star Fox
5. Teenage Mutant Ninja Turtles IV: Turtles in Time
6. Super Mario Kart
7. Tetris Attack
8. Yoshi's Island
9. Donkey Kong Country
10. Super Mario RPG
PLAYSTATION:
1. Final Fantasy VII
2. Castlevania: Symphony of the Night
3. Metal Gear Solid
4. Crash Bandicoot 2
5. Tekken 3
6. Resident Evil 2
7. Twisted Metal 2
8. Gran Turismo
9. Grand Theft Auto
10. Warhawk
DREAMCAST:
1. Marvel VS Capcom 2
2. Soul Calibur
3. Jet Grind Radio
4. Shenmue
5. Resident Evil: Code Veronica
6. Sonic Adventure 2
7. Tony Hawk Pro Skater 2
8. House of the Dead 2
9. Crazy Taxi
10. Skies of Arcadia
That's all for now folks, maybe one day I'll do a collection of what I consider the worst games on all those platforms...maybe.
Labels:
classic video games,
dreamcast,
genesis,
list,
lists,
nes,
nintendo,
playstation,
sega,
super nintendo,
video games,
vintage video games
Sunday, July 29, 2012
10 Overlooked and Underrated Gems Part 3: The Super Nintendo

How do you follow-up a console that singlehandedly saved the video game industry? Nintendo had some lofty heights to reach when they released the Super Nintendo in 1991. The 8-bit NES was such a smash hit and so prolific that Nintendo kept supporting it even after they released this 16-bit predecessor, which took everything the NES did and did it better. At the time, the Sega Genesis was already out and giving Nintendo a run for their money, but the Super NES managed to trump it in the end thanks to more powerful hardware and a library of first-party titles that remain some of the best video games ever made. “Super Mario World”, “Donkey Kong Country”, “Super Metroid”, “Legend of Zelda: A Link to the Past”, “Yoshi’s Island”, “Star Fox”, and plenty more besides are flat-out classics. But for every classic Super NES game that came out and sold a shit load of copies, there were a handful of excellent and amazing games that fell through the cracks. Here are 10 underrated and overlooked gems for the Super Nintendo:
10. MARVEL SUPERHEROES: WAR OF THE GEMS (1996)
Released towards the end of the Super NES’ lifecycle in 1996, Capcom’s “Marvel Superheroes: War of the Gems” is an arcade style beat ‘em up featuring a large cast of Marvel heroes and villains. You play as Wolverine, Spider-Man, Iron Man, Hulk, and Captain America and take on hordes of baddies. The character sprites and moves are based on Capcom’s series of Marvel fighting arcade games, but this game in itself is an original endeavor that only saw release on the Super NES. There’s loads of action, it’s plenty challenging, and features some brilliant animation as well. Track this down if you can, you’ll be glad that you did.
9. JURASSIC PARK 2: THE CHAOS CONTINUES (1994)
Back in the early 90s, “Jurassic Park” was such a massive hit that it spawned numerous toys and video games across the board. Naturally any video game bearing the JP logo was a huge hit, so a year after the film and video game were released, Ocean decided not to wait for another movie to come out to make a video game. “Jurassic Park 2” The Chaos Continues” finds Dr. Grant returning to the island with a whole big arsenal of weapons and laying waste to dinosaurs and rival human hunters in the process. It’s a fast-paced run and gun style game that owes a lot to “Contra”, and is plenty enjoyable in the process…even if this game is fucking harder than shit to play. It’s now regarded as a lost Super NES classic though, so track it down and give it a look.
8. ROCK ‘N ROLL RACING (1993)
Developed by “World of Warcraft” creator Blizzard (before they were known as Blizzard), “Rock ‘N Roll Racing” is a fucking fun time to say it lightly. You race around in monster trucks in futuristic environments to instrumental renditions of classic songs from Black Sabbath and Deep Purple. Incredibly fun and addictive to this day, the game was also released on the Genesis, but the Super NES version was by far the superior port. The game became a cult classic, spawning an inferior sequel on the PS1 some years later as well as receiving a port on the Game Boy Advance further down the road. To this very day, the game remains sought-after by collectors, but for some reason isn’t often mentioned in the pantheon of great Super NES games. All that aside, if you dig racing games, check this fucker out.
7. DEMON’S CREST (1994)
A sequel to Capcom’s “Gargoyle’s Quest” games, “Demon’s Crest” is a dark and gothic side-scrolling adventure game where you play as the demonic Firebrand (from the “Ghouls N Ghosts” games) where you collect crests to change your abilities and advance. The platforming elements are wonderful, some of the best to appear on a Nintendo system in a game that wasn’t developed by Nintendo themselves. Combined with some small helpings of RPG elements, and “Demon’s Crest” becomes surprisingly deep, and even kind of complicated as things go on. There’s a whole shitload of replayability to be found as well, as you can revisit previous levels using new abilities to access parts you couldn’t before. It’s fun and features some brilliant level design, and is more than worth your time.
6. PIRATES OF DARK WATER (1994)
Based on the underrated animated series that was around at the time, “Pirates of Dark Water” is a beat’em up in the vein of “Final Fight” that allows you to play as all three main heroes and beat the ever loving shit out of the opposition. It’s mindless as fuck, but satisfying as all hell. The game was also released on the Genesis, but that version was a side-scrolling platformer with RPG elements, instead of being just a pure beat ‘em up like you get here. Sometimes less is more, and that’s what you get here with the Super Nintendo version of “Pirates of Dark Water”.
5. UNIRACERS (1994)
What happens when you race around riderless unicycles in a mix of 2-D and 3-D environments and go to speeds so fast that it rivals “Sonic the Hedgehog”? You get “Uniracers”, a dreadfully underrated and forgotten racing game from Nintendo that suffered a cruel fate thanks to Pixar. Back when the game was originally released, the developer DMA Design was sued by Pixar, claiming that the game’s unicycle designs were blatant rip-offs of the unicycles used in their 1987 short film “Red’s Dream”. As a result, the first batch of “Uniracers” cartridges produced became the only batch of “Uniracers” cartridges produced, making this awesome game quite rare. Though it garnered some great critical praise, “Uniracers” didn’t find its audience thanks to Pixar putting the dick to them, so sadly not many people have played this game. If you can track it down and not break the bank to get it in your hands, do it. Were it not for Pixar, “Uniracers” would have been a smash hit.
4. VORTEX (1994)
A 3-D shooter game with giant fucking robots and spaceships, “Vortex” is an unheralded blast. Taking elements from games like “Star Fox”, “Vortex” was notable for delivering quality 3-D graphics on a 16-bit console (thanks to using the Super NES’ FX chip, which was also used to help render 3-D graphics in other games like “Star Fox”, “Yoshi’s Island”, “Doom”, and “Stunt Race”). There are multiple modes of transformation for your mech, which always fueled speculation from back then to this very day that “Vortex” started out as being an unreleased “Transformers” game. There’s plenty of excellent shooter action and some great boss fights to be had, but sadly for whatever reason, “Vortex” failed to find its audience. Check it out though, it’s plenty enjoyable.
3. WILD GUNS (1995)
A sci-fi/western clusterfuck of a shooting game, “Wild Guns” features more insane elements and gunplay than you can shake your dick at. Using a third person perspective with a targeting feature to gun down all the baddies headed right towards you, “Wild Guns” is insanely fun. It’s also sadly short, but for what it’s worth, this is one game that you should definitely hunt down and enjoy every single minute of. It should also be noted that this game is an early example of the steampunk genre, which will either make you want to play it even more, or make you not want to play it at all.
2. PHALANX (1992)
One thing that “Phalanx” was famous for was having cover art that had nothing to do with the game itself. A bearded hillbilly playing a banjo with a spaceship in the background adorns the cover, while the game itself is a vertical space shooter that is super fucking fun as hell. There are loads of power ups and epic boss fights to be discovered along the way, not to mention the game’s punishing difficulty make “Phalanx” a keeper. Sadly though the game is remembered more for its hilarious box cover artwork than its wonderful gameplay, which is a crying shame. Check it out though, guaranteed you’ll dig it.
1. METAL WARRIORS (1995)
Developed by Lucasarts, “Metal Warriors” allows you to play as a mech taking on hordes of baddies, ya know the usual shit, but it offers up something else that makes it that unique to stand out as being the most underrated and overlooked gem in the Super NES library: two-player deathmatch bitches! Deathmatches have been around in video game lore for so long now that it seems arbitrary at this point, but back in 1995, seeing such a thing in a console video game was such a rarity that it made the game worth checking out on its own. “Metal Warriors” is no different, offering up a two-player split-screen versus mode that was way ahead of its time. The game’s single player mode ain’t too shabby either, with brilliant graphics and the like, but sadly for some reason, failed to catch on and be a big commercial success. That aside though, pick it up, it’s the best damn Super Nintendo game you never played.
Well, that’s it for my 10 underrated and overlooked Super Nintendo gems. Be sure to be here next time as I go over the top 10 underrated and overlooked gems for the original Playstation. See all y’all then folks…
Saturday, July 14, 2012
10 Overlooked and Underrated Gems Part 2: The Sega Genesis

Ah yes, we’re getting into the 16-bit spirit of things now. When Sega released the Genesis in America in 1989, it gave the NES a run for its money in terms of games, graphics, and just about everything else. Though Nintendo would wind up pulling ahead when they released the Super NES later on, the Genesis has a special place in my heart for a number of reasons. It was the first 16-bit console I ever owned, and though it didn’t have the numerous first-party classics that the Super NES had, the Genesis had the best versions of fighting and sports games that were also released on Nintendo’s 16-bit juggernaut at the time. The classic Genesis games that we all know and love, like the “Sonic the Hedgehog” series, “Alex Kidd”, the “Phantasy Star” series, “Gunstar Heroes”, and more besides are classics of the library, but there’s a bunch of other great Genesis games that for one reason or another just fell through the cracks. So, without further adieu, here are my top 10 underrated and overlooked gems for the Sega Genesis:
10. ZERO TOLERANCE (1994)
One of the few (and honestly I think the only to make it stateside) first-person shooters to ever be released for the Genesis, “Zero Tolerance” appears to be a typical “Doom” clone, and make no mistake it is, but it’s also one of the most surprisingly well-done ones from the era you’re likely to ever play. Due to the graphical limitations of the Genesis, the scaling and 3-D effects couldn’t be done particularly well; meaning the action taking place on the screen is small and only takes up a fraction of what appears on your TV. That aside though, the rest of the game is a blast. The frame rate is surprisingly silky smooth, and the run and gun gameplay is even smoother. Add to that the fact that you can link up two Genesis consoles for multiplayer slaughtering, and you’ve got a criminally overlooked game. Regarded as a cult classic (and spawning an unreleased sequel as well), “Zero Tolerance” is wholeheartedly worth tracking down.
9. THE OOZE (1995)
One of the wonderful games developed by the Sega Technical Institute (more on them later), “The Ooze” is a diabolical adventure/puzzle game that boasts some impressive and colorful graphics to go along with some innovative gameplay elements. You play a scientist who has been transformed into a blob of green ooze, and you’re out for revenge and to make things right against the scumbags that did this to you. It can be obnoxiously hard and frustrating as hell, but man oh man does it leave a lasting impression. I reviewed it for Sega-16 not too long ago, and it was one of the few (damn few) games I reviewed for them that wasn’t a total piece of shit. Check it out, you’ll dig it.
8. GENERAL CHAOS (1994)
Back in the day, before EA became more concerned with milking money from gamers with the same Madden game released year after year, they made some pretty damn awesome PC games and some pretty awesome Genesis games as well. “General Chaos” was one of these games, an arcade/strategy game with a twisted sense of humor. You choose your team of commandos to duke it out on a small battlefield environment. It’s very tongue-in-cheek and features a pseudo-psychotic art style, and is one of the best games of its type you’re ever likely to play.
7. DRAGON’S FURY (1991)
Known as “Devil’s Crush” just about everywhere else it was released, “Dragon’s Fury” on the Genesis is a pinball game unlike many other pinball games you’re likely to play. The play field of the game is a multi-screen pinball table that features a shit-ton of enemies and items to smash and grab along the way. Oh yeah, there’s fucking pentagrams and demons and monsters and all kinds of other crazy shit along the way too. Making a good pinball game is a difficult thing indeed, but holy shit these guys did, and it’s probably the best pinball game you’ll ever play that isn’t a real pinball table.
6. WHIP RUSH (1990)
One of the best vertical shooters on the Genesis that no one played (we’ll be getting to the absolute best one on the Genesis no one played soon), “Whip Rush” is an “R-Type”-like affair where you blast your way across the galaxy. And like “R-Type”, it can be punishingly difficult to boot. It was released at a time when this genre of video game was becoming more and more popular, so it’s easy to see how it got lost in the cracks. There isn’t that much about it that sets it apart from other games of its type, other than being able to rotate your direction of fire, which made things a little easier, but man oh man was this one hard son of a bitch. It still looks and plays great to this very day, so if you have the balls give “Whip Rush” a try.
5. COMIX ZONE (1995)
Another gem from Sega Technical Institute, “Comix Zone” was released late in the life of the Genesis’ life cycle, but it found a small audience regardless. You play a comic book artist trapped in his own comic book, beating the shit out of baddies that keep getting drawn inside the screen. Add to the fact that you literally move from panel to panel and rip and tear through backgrounds and other areas, and you’ve got one of the absolute most well-designed games to ever grace the Genesis. It’s hard as nails, but in terms of the numerous beat ‘em up’s that were so prevalent in the Genesis’ library, “Comix Zone” is one of the best. That, along with what’s coming up next…
4. THE PUNISHER (1994)
Based on Capcom’s smash hit arcade game, “The Punisher” featured Marvel’s titular vigilante teaming up with Nick Fury to take on The Kingpin and wave after wave of criminal baddies as you punch, kick, and shoot your way through level after level. It’s repetitive and mindless sure, but satisfying as all hell. While it took a step back graphically compared to the arcade version, the Genesis version of “The Punisher” took the “Final Fight” engine and worked magic with it. It’s got some punishing (no pun intended, seriously) difficulty to be sure, but it’s a blast to play regardless, especially with a friend. It also features some of the best music to ever be heard in a Genesis game (which is saying something, considering the fact that the Genesis’ soundchip was ungodly bad). It fetches a surprisingly high price on eBay and other vintage game stores, but it’s worth every penny, so pick it the fuck up!
3. THUNDER FORCE III (1990)
The best scrolling shooter on the Genesis in the history of fucking ever, “Thunder Force III” and the “Thunder Force” games as a whole are the Genesis’ answer to Konami’s “Gradius” games which at the time were Nintendo exclusive. You shoot down wave after wave after wave of enemy starships and bear witness to massive amounts of destruction, and it’s such a glorious sight that you won’t be able to put the controller down. It’s a wonderfully difficult game as well, but it’s so wonderfully designed and features some of the best graphics, sound effects, and animation that were around at the time, truly showing off what the Genesis could do way back when. It’s a shame that not many people played it back then, because scrolling shooters don’t often get much better than this.
2. ROBOCOP VS THE TERMINATOR (1993)
Also released on the Super NES, “Robocop VS The Terminator” is based on a comic book mini-series which starred the two cyborg characters going to war with each other, and war is just what this game feels like when you play it. You play as Robocop as you traverse present Detroit taking on baddies and Terminator assassins, making your way into the future where Skynet has taken over. It’s fast paced and unrelenting, and one of the absolute best licensed action side-scrollers to ever see the light of day. Now when the game was released for both the Super NES and Genesis, each version was somewhat different. The Super NES featured a slightly different storyline and better graphics and sound effects, but the Genesis version was way more violent and was also a hell of a lot more challenging to boot. In fact the last couple levels of the game are downright near-impossible to complete, but everything else about this game is just simply wonderful. Pick it up for fuck’s sake; you’ll be glad that you did.
1. ETERNAL CHAMPIONS (1993)
Released at a time when fighting games were really starting to crowd the market and eat up quarters in arcades with all the “Street Fighter II” revisions and “Mortal Kombat”, Sega decided to throw their hat into the ring with “Eternal Champions”. Featuring a roster of interesting fighters, large character sprites, and intriguing fatalities, stages, and a fighting engine that was way ahead of its time, “Eternal Champions” sparked varying degrees of critical and commercial acclaim, and even spawned an awesome (and underrated) sequel on the Sega CD a few years later. Sadly though, “Eternal Champions” seems to have been sadly forgotten. For all the various Sega compilation collections that get released every so often, we’ve never seen “Eternal Champions” get the re-release treatment, which is a crying shame. This is an awesome fighting game that deserves your time and attention, and for every new “Street Fighter” or “Mortal Kombat” game that would hit the system, the more and more people would forget about this game. You need to give it a look if you can. It may seem dated at first when compared to some other games to come out afterwards, but despite that, there’s just something about “Eternal Champions” that just feels kind of timeless. That and its fun as hell too.
Well, that’s all for now folks. Tune in next time as I’ll go over the Top 10 underrated and overlooked gems for the Super Nintendo. Until next time, see y’all later…
Subscribe to:
Posts (Atom)