Showing posts with label nhl 98. Show all posts
Showing posts with label nhl 98. Show all posts
Saturday, January 18, 2014
20 Years of "NHL 94"
I really can't fucking believe that this game is 20 years old now. It sure doesn't seem like it's been that long does it? 20 years of "NHL 94", and it still stands as one of the best video game hockey experiences you'll ever pick up and play.
I was admittedly a little late to the "NHL 94" celebration, by about a year or two if I remember correctly. Up until that point I had grown up a hockey fan, and in the video game world I had managed to wear out my copies of "Blades of Steel" on the NES, along with "Mario Lemieux Hockey" and "NHLPA 93" on the Genesis. Once I got my hands on "NHL 94", none of those games seemed to matter much to me anymore.
"NHL 94" was a revelation in terms of gameplay and authenticity to the sport at the time. The introduction of the classic staple of the series, the one-timer was one new addition, along with added features like goalie controls, penalty shots, and board checks; all of which helped make "NHL 94" the most realistic hockey game to hit the market at that point. Not to mention the fact that even without half those features I just listed, this game would still be an absolute blast.
One thing I remember fondly was playing as the Blackhawks, solely for the fact that Jeremy Roenick was on the team. For some reason, Roenick was like the second coming of Jesus Christ right off the fucking cross in this game. He could score off wicked one-timers and wrist shots alike, and he could hit probably better than almost any other player in the game too. If you ever played as or against the Blackhawks, you knew that there was going to be some kind of carnage on the ice, whether it be reflected on the scoreboard or the penalty box. On another note, Cliff Ronning, then of the Vancouver Canucks, was pretty godlike himself in this game as well...and no, I don't know why either.
As the years would come and go, EA would release subsequent "NHL" games like they do all their sports franchises. While "NHL 95", "NHL 96", and "NHL 97" were all solid games in their own rights, they were never as groundbreaking or balls-out enjoyable as "NHL 94" was. "NHL 98", the last 16-bit EA hockey game, came pretty close to "NHL 94"s level, but the reality was that nothing would ever match, let alone top, what "NHL 94" managed to deliver.
The game's legacy can be felt even to this day, with various websites dedicated to online leagues using emulated versions of the Genesis and Super NES versions of the game updated with modern teams and players. The game has been re-released once as an extra on the PS2 version of "NHL 06" for some reason, and the recent "NHL 14" has an anniversary mode that is done in the "NHL 94" style (but it sucks) and various other game franchises have attempted to emulate what "NHL 94" did, whether it be Sega's old "NHL All-Star Hockey" franchise or 2K's recently retired "NHL 2K" series.
Bottom line, I'm really not telling you anything you probably don't already know anyway. "NHL 94" is a fucking masterpiece that every now and then I'll pop in today for old time's sake, and the fact that this is a sports game we're still worshipping 20 years later is truly something special. If you never played "NHL 94", you should. And if you don't like hockey for some reason, you deserve an ice skate kick to the groin. Repeatedly.
Sunday, September 18, 2011
Uncensored "NHL 98" Review for Sega-16

In case you haven't noticed by now, I fucking love hockey. Everything about it, to actually strapping the skates on and making an ass out of myself, to popping in a good old hockey video game and playing as the video game versions of NHL players. "NHL 98" marked the end of an era, as it was the last 16-bit hockey videogame ever, and surprisingly one of the best. Here's the uncensored and unedited review of the game I wrote for Sega-16, so check it out!
NHL 98 (1997)
Published by Electronic Arts/T*HQ
Developed by High Score Entertainment
One thing that I noticed growing up owning a Sega Genesis was that for some reason, fighting and sports games generally always wound up being better on Sega’s console than they were on their 16-bit rival, the Super Nintendo. Hence my love for EA’s NHL series, which seemed to always deliver the goods in terms of 16-bit hockey action, even if the different yearly variations of the game didn’t appear to offer many differences from one another. NHL 98 is no different, as it helped send the Genesis off to the video game console afterlife by being the last hockey-themed video game to ever hit the system.
As I’ve already said, on the surface it appears that not much has changed cosmetically in terms of this edition of the series, and you’d be right to think so too. However, one thing that NHL 98 includes is a full-season mode, something that hadn’t been included before on previous games in the NHL series thus far for the Genesis. While playing throughout a whole 82 game season followed by the playoffs is the most standard mode of gameplay in hockey video games (or sports video games in general for that matter) today, seeing it unfold here back then was a 16 fucking bit revelation of sorts.
Other game modes include typical features like Exhibition, Playoff series, and a Penalty Shootout mode in addition to the Regular Season, plus NHL 98 also features the first appearance of the Carolina Hurricanes, who had relocated from being the Hartford Whalers of years past. Also included here are international teams which are spectacularly fun to play around with, albeit they aren’t the player rosters that were featured in the 1998 Winter Olympics in Nagano since Midway managed to swipe the video game rights before EA could even attempt to. Despite that though, the international teams are a nice little bonus regardless, even if we’re relegated to having to use Darren “who the fuck am I” Turcotte as the starting Center of Team USA.
Graphically nothing has really changed from previous releases in the series, but there are other changes and improvements made here that really help make NHL 98 so good. There’s “on-the-fly” style coaching tactics during gameplay which was a whole new feature at the time, and really enhances the overall gameplay mechanics instead of the usual “shoot, pass, hit” style that gamers had grown so accustomed to by this installment of the franchise. This also involves a bit of a change-up with the game’s control scheme, which includes the removal of the usual “double-tap” that was necessary to perform certain actions in past installments. All of this adds up to being the fastest and most refined installment of the NHL series on the Genesis, which is kind of fitting considering that this was the last hurrah of Genesis hockey.
The game’s overall presentation has been slightly improved as well, offering a fairly decent representation of a television-based broadcast. Various player and game stats are provided during stoppages in play, rounding out the overall package. The commentating has seen a bit of an upgrade as well this time around, and there’s even some all-new dialogue to boot. Even the arena crowd seems to have gotten a bit of an upgrade in terms of exuberance; with louder and more frequent cheers and jeers to go along with the typical crowd chants and rhythms of yelling “defense” and clapping along with the arena music.
Also debuting around the same time on higher-powered consoles the Playstation and the Genesis successor the Sega Saturn, NHL 98 was sort of seen as an afterthought by Electronic Arts for releasing on the Genesis and its 16-bit rival, the Super Nintendo. So much so as an afterthought that EA decided to employ THQ with the task of distribution rights for both systems, as well as doing the same with the 16-bit 98 editions of Madden and NBA Live as well. Personally, I always kind of found it ironic that the hockey coda on the Genesis would be one of the very best sports games to grace the console. NHL 94 will always be my favorite installment of the series (and to this day the best video game take on hockey ever in my humble drunken opinion), just based on the fact that it was the very first hockey video game I ever played and truly fell in love with, but make no mistake that NHL 98 ranks a very, very close second.
As mentioned before, the graphical drawbacks of NHL 98 fail to detract from the overall superb experience to be found here. Even though it was released in the final days of the Genesis’ lifecycle, this installment managed to take what had already been done so well, and only improve on it. What’s really disappointing though is how few people know about this overlooked gem of a 16-bit sports video game. Newer, fancier, more powerful consoles were out and making an impact on the video game industry, so it really isn’t any surprise that the Genesis edition of NHL 98 got lost in the mix, but the good news is that the game can be fairly easily found to this day, usually with a cheap price tag. That in itself only sweetens the overall deal, especially if you’re a hockey loving Genesis enthusiast, and if you are, NHL 98 deserves to be in your collection.
9/10
Labels:
classic video games,
ea sports,
electronic arts,
genesis,
hockey,
nhl,
nhl 98,
playstation,
sega,
sports,
video games,
vintage video games
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