Showing posts with label wii. Show all posts
Showing posts with label wii. Show all posts

Saturday, February 4, 2017

REMEMBERING THE WII-U



With the looming launch of Nintendo's latest console (or is it a handheld?) the Switch, I want to take some time to look back at the Wii-U. Nintendo's would-be successor to the insanely high selling Wii was an absolute failure in terms of sales and third-party support; mostly due to the fact Nintendo fucked it up from before the launch onward. Released in 2012 to little fanfare (and some really bad marketing), the Wii-U was pretty much dead on arrival, thanks to a weak launch lineup, a really dumb name, and a confusing interface. The required touchscreen/gamepad is cumbersome to use, and games that require using it can be a chore. "Star Fox Zero" in particular is one game that requires the gamepad and even tacks motion controls on top of it, killing what could have otherwise been an awesome experience.

Things like the cumbersome gamepad and incoherent marketing are what limited sales of the Wii-U. The original Wii was a smash hit in terms of sales thanks to the fact that it was marketed to appeal to everyone young and old, regardless of experience playing video games. That approach helped alienate most hardcore gamers who now saw Nintendo hardware as gimmicky and unappealing. Not to mention the fact that naming the fucking thing the Wii-U didn't help matters either. Because of the lack of marketing direction, a lot of people thought the Wii-U was some kind of add-on or enhancement for the original Wii, not realizing that it was its own console with its own library of games. Any online capabilities, especially with multiplayer, were pretty spotty as well.

All of this combined turned most gamers off, but those of us that stuck around were treated to probably the best exclusive first-party games of any of the consoles released this generation. Games like "Super Mario 3D World", "Super Smash Bros. for Wii-U", "Bayonetta 2", "Mario Kart 8", "Donkey Kong Country: Tropical Freeze", "The Wonderful 101", "New Super Mario Bros. U", "Splatoon", "Pikmin 3", "Pokken Tournament", and "Xenoblade Chronicles X" are seriously fucking amazing. Not to mention the fact that the Wii-U is backwards compatible with just about all Wii games and the original Wii Virtual Console still functions within as well. The console itself is powerful and Nintendo's first party games always functioned at launch (something that many triple-A titles like "Assassin's Creed" or "Call of Duty" can never claim), so there is a lot to admire here with the console. Additional features like being able to play the game on the gamepad while someone else is watching TV or vice-versa was a nice little addition as well.

Because of the low sales, I expect the Wii-U to become a pretty big collector's piece somewhere down the road. Copies of "Bayonetta 2" (which includes a port of the first game), "Devil's Third", and "Game & Wario" are already commanding some hefty prices, and as the years go on, the console will probably gain more of an appreciation than it ever got before. For me personally, the good outweighs the bad of the console, mostly due to the software library (as small as it may be), backwards compatibility, and the fact that a lot of these games you'll never be able to play anywhere else (probably).

Hopefully Nintendo learned their lesson with the Wii-U, and the Switch will be glorious and everyone will love it.

Wait, that's not gonna happen, who are we kidding?

Saturday, June 25, 2016

Not Giving a Shit About Virtual Reality



Video games are changing.

E3 happed not too long ago, where it appeared that more games were going to begin following the path of VR (specifically the new "Resident Evil" game) and even current consoles are going to be receiving upgraded forms that can handle doing virtual reality shit. I have no clue how this shit works, nor do I care too much.

Now I've said before on here many times, that I'm sitting this console cycle out for the most part. I bought myself a Wii-U because I got it on a super cheap deal (and now I'm one of eight Wii-U owners across the planet, yayyyyyy) and I don't regret that purchase because I've had a shit load of fun with the console believe it or not. PS4 and Xbox One though I've decided to stay away from. I honestly haven't seen too much that's turned my crank as of yet, and part of me thinks I'm not going to either (granted there's a new "King of Fighters" game coming out that I would love to get my hands on, but I digress). VR accessibility doesn't make things any more appealing for me either.

Yeah, I know I sound like an old man here, and I don't care either. I remember when the Wii came out and everyone shit all over the motion controls gimmick; most saying it was just a fad and didn't really add much to the gameplay experience. Well, those people turned out to be right for the most part, and I think VR is more or less in the same vein. The technology itself is amazing, don't get me wrong. Video games have come a long fucking way since the Atari 2600 and all, and it really does seem like the future has arrived.

But ya know what? Fuck the future.

Maybe I've gotten to that age finally where I want to be left in the past as far as video games are concerned. Maybe the more technologically advanced they become, the more alienated I feel. When games started getting all about DLC and microtransactions and milking the fuck out of gamers for every cent that they can get, I started to feel out of touch. Now I feel even more out of touch than ever before. It happens to us all eventually though I guess, so there's that. Maybe I can hook up with other jaded gamers that have no interest in this shit huh?

Fuck fuck fuck fuck fuck fuck.

Sunday, February 14, 2016

25 Years of SONIC THE HEDGEHOG and His Five Most Underrated Games



Sonic the fucking Hedgehog has really been around for 25 fucking years???? Sweet bare-assed baby Jesus, I can't believe it's been that long. It really honestly doesn't seem like it was all that long ago when I first discovered the amazing joys of playing the original Sonic game and running at blazing speeds in 16-bit glory. And now, here we are, 25 years later, and Sonic is still around...well, kinda.

There's a shitload of Sonic games out there, and there's seemingly a new Sonic game every year or so, for better or worse. Sonic has starred in some of the best video games to ever see the light of day (Sonic's 1, 2, 3, and Sonic & Knuckles) to some of the absolute worst games ever made (the 2006 game simply titled Sonic the Hedgehog, and last year's Sonic Boom on the Wii-U). So yeah, he's had good times and bad times, but despite all that, he's still an iconic video game mascot.

So since we all mostly know what Sonic games are good, and which ones are shit, here's a small list of some truly underrated Sonic games that don't get mentioned nearly as often as they should be:

SONIC CD (1993) - Sega CD

One of the handful of games that made a Sega CD worth owning was SONIC CD. This game had the typical kind of Sonic action, but mixed things up with time travel elements to bring new dimensions to the gameplay. This resulted in changing level layouts that gave the game massive replayability. This combined with the fantastic music really made this game stand out. Unfortunately, no one really remembered this game for quite some time. It wasn't until it was eventually re-released on PSN and Xbox Live in 2011 that it started to get the appreciation it really deserves.



KNUCKLES CHAOTIX (1995) - 32X

Yeah I know, Sonic isn't in this, but technically it's still a Sonic game, so blow me. Anyway, you play as Sonic's asshole buddy Knuckles along with a cast of other characters that I don't think have appeared in any Sonic game since. Instead of the speed-based gameplay, this time you are attached to another character using rubber-band physics. This is how you maneuver through the game, and while it takes some time to get used to, it is worthwhile. Sadly because it was on the 32X, no one fucking played it, so the game faded into obscurity. It hasn't been re-released at all either...like at all. I'm hoping that one day Sega remedies that, but it's bloody unlikely.



SONIC ADVANCE 3(2004) - GAMEBOY ADVANCE

While the Sonic games hitting consoles around this time were hit and miss (mostly miss), the Sonic games hitting the GBA were damn good. The first two SONIC ADVANCE games get talked about a lot, but the third doesn't nearly as much as it should. Maybe it's because this installment introduced a team-up dynamic in addition to the amped-up speed gameplay. Either way, this game is a total fucking blast and I still pop it in now and then to this very day.



SONIC COLORS (2010) - WII

I hated SONIC COLORS the first time I played it, just all the other Sonic games that appeared on the Wii. Unlike them however, I warmed to SONIC COLORS. It mixes the 2D and 3D elements of prior Sonic games, and often feels like you're playing a live-action rollercoaster. However, the game actually has seamless mechanics and it looks vibrant and controls super fucking well. Until SONIC GENERATIONS came along and did everything better, I'd actually say that this is the best Sonic game to come out of this era, it just may take a while for you to warm up to it.



SONIC CHRONICLES: THE DARK BROTHERHOOD (2008) - NINTENDO DS

A Sonic RPG? Developed by BioWare (creators of MASS EFFECT, KNIGHTS OF THE OLD REPUBLIC, DRAGON AGE)? On the fucking DS? Are you mad?!?!?!?! Well, such a game exists, and it's actually pretty damn good. Sonic and his whole cast of assholes transition pretty well to the RPG genre surprisingly, There's an engaging combat system and the game is a joy to play. However, it has a cliffhanger ending that will never get resolved, since EA bought BioWare and the game sold like shit to begin with. Still, it's fun and everyone should play it.



So yeah, there's some Sonic games you may have missed out on. If you did, you should go play with. Or go Google search Sonic Rule 34. Thank me later.

Sunday, June 2, 2013

Why the Next Generation of Gaming Will Suck Massive Ass



Get ready folks, there's another console-war a comin'.

Last time I was here I talked about the Wii-U and the sad state that Nintendo appears to be in. Since I wrote that post, Microsoft has revealed their upcoming XBox One console, which has pretty much all the bells and whistles that Sony's PS4 appears to have, plus more besides.

Yeah, things aren't looking so good for Nintendo these days. But that's a different story for another time (again).

Anyway, the XBox One managed to wow XBox fanboys across the globe with it's seamless Kinect features and voice-controlled app-switching on the fly, etc. etc. etc. What it didn't show though: games. Now, let it be said that Microsoft has pretty much ruled this current-gen console war, which is in itself kind of surprising. They cornered the multiplayer online component of video games and managed to make a shitload of money with XBox Live: a service that by all rights and purposes should be free to use right off the bat. Sony's is free on the PS3, but goddamnit, do those XBox fanboys ever love their "Halo" and "Gears of War" multiplayer action.

What's most alarming about the XBox One is what it appears to offer and not offer. It looks like an old VCR and appears to be able to function as the all-in-one media console that Microsoft has tried to pimp the 360 as since 2005. Hell, you may be able to even watch cable TV on the damn thing. Regardless of that though, there's some alarming things about this console that need to be addressed. It may not have to be an "always on" machine that requires a constant internet connection (maybe), but it may be charging you an extra fee to play a used game. Now Microsoft and a majority of game publishers are being fairly mum on this thing, but it wouldn't be a surprise. Most games from EA and even recent hits like "God of War: Ascension" and the rebooted "Mortal Kombat" require a purchased online pass if you buy the game used, so this new used fee isn't too much of a surprise. Microsoft, like Sony, EA, Activision, etc., is a mega-conglomorate that wants to make as much money as they can from you, and goddamnit, they are gonna do it no matter what.

So ya know what? Fuck 'em.

Is this really the future of video gaming? Nickel and diming the gamer every chance they get? It's been happening for a decent amount of time now, and it's only going to keep getting worse. Microsoft is suffering a lot of flack since the XBox One reveal, and rightly so. Still, people will flock to the new console for "Halo" and "Gears of War" alone (two franchises which in all honesty I've never ever understood all the hype surrounding them) no matter what they have to pay upfront and in the future, and as long as that keeps happening, we'll all still keep getting fucked in the ass and wallet by these companies like EA and Microshaft.

For me personally, I've often felt like I've been playing the same games for nearly the past 20 years. That's one reason why after this generation of consoles and gaming is over, I'm out. That's no bullshit either, that's all she wrote. I really hope that more people follow suit so that when Microsoft an the rest of the money-grabbers look at their profit margins, they see a steep enough decrease to actually consider to themselves "maybe we're being too greedy here".

Of course that will never happen because the fanboys will flock to these new consoles (except the Wii-U apparently) in droves to play prettier versions of old games, and when you've got a money making scheme like that going well and strong, only an idiot would pull the plug on that operation.

Saturday, April 27, 2013

Nintendo Needs to Stop Sucking



Oh Nintendo, what have you gotten yourselves into now?

The beloved video game giant seems to have fallen on hard times. After 2009/2010, it looked like no one gave a shit about the Wii anymore, only a few years after it set sales records and had everyone going apeshit over it. Truth be told, other than "Wii Sports", the "Super Mario Galaxy" games, Mario Kart, "Madworld", "House of the Dead Overkill", and a couple others, I didn't really enjoy much of what the Wii offered outside of the novelty of the Wii-mote. Last year for holiday time, Nintendo unleashed the Wii-U, their first HD console, which promised to introduce new gameplay elements including a touch-screen based controller and a library of intuitive games as well.

Well, it sucks...and so does Nintendo these days too.

Now let's get one thing straight here before you all start calling for my head. Even though I grew up primarily a Sega kid, the first home console I ever owned as a kid was the original NES. I also ended up owning every iteration of the GameBoy since its original launch, and I grew to love the Super NES on a journey of discovery after its prime. After that though, that was pretty much it for me and Nintendo. Although I loved the original DS, their home consoles on the other hand never did much to rock my world. The Nintendo 64, Gamecube, and Wii all just looked like shit to me, but then again around those times when they came out, I was too busy with my Dreamcast and Playstation's 1, 2, & 3 to ever really give them a deserved shot.

Now here we are in 2013, and Nintendo's profits are falling fast. They even made the curious decision not to have a featured presentation at this year's upcoming E3.

Let that sink in.

While Sony and Microsoft will be pimping out their new, upcoming next-gen consoles, the granddaddy of all video game companies will be absent.

Now granted, Nintendo has made strides with selling their products and making big announcements through social media outlets instead, but to option to not be included in the industry's biggest jack-off fest is disheartening, and kind of frightening, to say the least. Even though I said Nintendo sucks these days, the idea that there is a legitimate possibility that they could possibly end up bowing out of the video game hardware business if the Wii-U falters any farther is scary. That means that only Sony and Microsoft, two mega-conglomorate corporations, would be the only horses running in the video game race. That is scarier to me than anything else.

If Nintendo did bow out of making consoles and switched to being a third-party software developer/publisher like Sega did after the discontinuation of the Dreamcast a decade plus ago, that would mean we'd be seeing Nintendo's classic characters hitting XBox and Playstation. Could you imagine that? Seeing Mario, Donkey Kong, Link, and the rest on the same consoles that offer up "Halo", "Killzone", and the thousands of "Call of Duty" knock offs and wank-fests? Would anybody even care? Probably not...and that's sad.

So yeah, Nintendo...you fucking suck. You fucking suck for possibly having to say R.I.P. to making consoles, and waving the white-flag as being the only true video game company left. Do I really want Sony and Microsoft being the only two console developers left only because they have an endless amount of money and resources that could absorb any kind of loss that companies like Nintendo and Sega could only hope to dream of? Fuck no.

Stop sucking Nintendo, for the love of the video game gods, stop fucking sucking.

Friday, May 6, 2011

The clusterfuck that is PSN



It’s been a rough past couple weeks for Playstation 3 owners. First Playstation Network goes down mysteriously, with Sony eventually coming clean and admitting that they had fallen victims to a hacking group. A little while later, Sony would go on to admit that PSN account information had been “compromised”; meaning that everything from personal info (address, phone number, e-mail address, etc.) to possible credit card numbers had now fallen into the hands of the hackers.

Fuck.

That word was pretty much my knee-jerk reaction at this whole thing, which besides cancelling my debit card, I found myself pretty powerless in terms of this whole PSN outage. Not that I play video games online a lot, it’s just the other things I tend to use my PS3 for. More often than not, I use PSN for renting movies and streaming stuff from Netflix (which thank the technological gods still functions even with PSN out), but I’d be hard pressed to not admit that playing a game without PSN functioning just isn’t the same.

While Sony was slowly admitting what exactly happened (i.e., how much they fucked up in the first place with designing the whole PSN infrastructure), the conspiracy theorist in me started acting up a bit. Namely, what if the whole thing was a crock of shit? What if this was the means to an end with Sony starting to charge PS3 owners monthly fees for using PSN? Oh shit, now I’ve done it…strap yourselves in folks.

One of the things that attracted me to the PS3 over the Xbox 360 is the fact that its online functions are free. Playing multiplayer games and all the other things it does can be done without a monthly or yearly charge (and let’s be honest 360 owners, it’s a service that should be free in the first fucking place) are what really set me on purchasing it (as well as the built-in Blu-ray player, but I digress). However, it was only a few months ago that Sony introduced a feature called “Playstation Plus”, which charges a similar fee that Xbox Live does per year.

What Playstation Plus offers are early demos, occasionally free content (games, movie rentals, add-ons, etc.) and some other goodies, but it really isn’t anything special, and it’s completely optional to have…for the time being that is. And that right there is the problem for Sony: no one is a Playstation Plus subscriber. There aren’t that many subscribers, which has been admitted by Sony in surveys done among PS3 owners, which in the end, finds them not making as much of a profit as Microsoft makes with Xbox Live. So what’s the solution to not having nearly as many Playstation Plus subscribers as there are PS3 owners? Make it look like PSN got hacked, and then eventually tell PS3 owners that if they want true security from hack attempts, they have to subscribe to Playstation Plus?

Am I jumping to conclusions? Maybe and in all honesty, probably. However, this isn’t the first time something shady has happened with the PS3. A little over a year ago, there was a mysterious bug going around that was only affecting old PS3 consoles, wiping away the system’s HDD and profile information with it. During this time, Sony ended up selling more PS3 Slims than they had when that console model had first been released. It’s no secret that the PS3 hasn’t enjoyed the same kind of success that the Xbox 360 has had, but in essence, that crisis ended up selling more PS3’s than Sony had done before.

Coincidence? I don’t know, maybe I should put the video game conspiracy theories to rest, and just hope that PSN gets up and running again. I’m not holding my breath however (even though Sony keeps promising “soon”), and I’m hoping that Sony will give me and my fellow PS3 gamers some kind of severance for all the mishaps and security breaches. After all, I think that we deserve some free shit from the mega-conglomerate instead of consistently getting Sony’s dick put to us on a regular basis.

Still, no matter what, I’d take my PS3 over the 360 and Wii any day of the fucking week.